
In either case, it gets boring if someone decides to play slow and safe.

Also, like he said, get AT guns and put mines everywhere, and THEN the whole game slows to a push-and-pull little skirmishes until someone decides to go all-in and chance it or someone's VP drops to zero. With all the commanders and abilities, the whole game mechanics is convoluted, so your opponent wouldn't know.

Yes, surprise your opponent with a super call-in. And about MG42's, you can easily flank them. If you still didn't choose a doctrine by that time, choose one with a call-in tank, like an IS-2, it helped me win a lost game once with some preparation.

Originally posted by Farlon:In 1v1, if you're on the back foot as soviets, it's advised to tech T2.
